Minecraft server development that feels truly yours.

I configure and build Minecraft experiences: Paper and Velocity servers, custom systems, Java–Bedrock integration and 3D models designed to belong to one cohesive universe.

  • Paper
  • Velocity
  • GeyserMC
  • Blockbench
3D render of Lexsor00 for Minecraft
3

disciplines
one cohesive project

Experience applied to real projects.

Four projects with different goals, communities and technical requirements.

NiteCraft RPG Minecraft website and server

NiteCraft

RPG · Own project

An RPG server in development with regions, progression, exploration systems, original content, a website, guides and a unified visual direction.

  • Systems design
  • RPG content
  • Website and communication
Full project · In development
Infection Minecraft server

Infection

Design · Dimensiones

I work as a server designer, mainly on the Dimensiones and Brainroot game modes, defining spaces, player routes and the visual presentation of their experiences.

  • Design
  • Dimensiones
  • Brainroot
Experience design · Game modes
EsmeraldaMC Minecraft server

EsmeraldaMC

Infrastructure · Configuration

Development of the server infrastructure alongside game mode and system configuration, creating a stable technical foundation for the project.

  • Infrastructure
  • Game modes
  • Configuration
Infrastructure · Development
MineSun Minecraft network with more than one hundred players online

MineSun

Network · Development

Configuration and development for a Minecraft network with cross-platform support, an integrated store and rank systems for an active community.

  • Development
  • Java and Bedrock
  • Store and ranks
Development · Configuration

Mechanics designed around the player.

These systems begin with specific design problems and become a natural part of the experience, rather than isolated commands.

Hidden Ribble, a puzzle and collectible system for Minecraft

NiteRibbles

Exploration and puzzles

Secrets, memory challenges, races, riddles and offerings that turn exploration into progression.

UI Essentials, an interface and minigame editor for Minecraft

UI Essentials

Interfaces and minigames

A visual and code editor for building interfaces and multiplayer server-side games, with no client mods required.

Get the plugin

A catalogue designed to grow.

A selection of characters, creatures, objects and world elements. Animations only load as this section approaches the viewport.

Animated Waystone
WaystoneProps
Animated whale creature
Sky WhaleCreature
Animated world globe
World GlobeStructure
Animated Mush creature
MushCreature
Animated Mush creature variant
Mush IICreature
Animated mole creature
MoleCreature
Animated mutant slime
MutslimeCreature
Animated magical plant
WitchcraftPlant
Animated mantis
MantisCreature
Animated flying rabbit
AerbunnyCreature
Animated Daisy
DaisyPlant
Animated Cockatrice
CockatriceCreature
Animated Flying Cow
Flying CowCreature
Animated Moa
MoaCreature
Animated ParaCloud
ParaCloudCreature
Animated Phyg Vessel
Phyg VesselCreature
Animated Phyg
PhygCreature
Animated Sheepuff
SheepuffCreature
Animated Zephyr
ZephyrCreature
Animated Whirl Wind
Whirl Wind 1Creature
Animated Warden
WardenCreature

Tell me what you want players to remember.

We can start with a full setup, a specific system or the server’s visual identity.